HCI WK 1 Peer Res Download The Attachment and Message Me Please for Detailed Instructions Human Computer Inter & Usability Discussion Post 1 Week 1 –

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Human Computer Inter & Usability

Discussion Post 1

Week 1 – Interactive Design for Audio-Visual Language of Marine Animation: A Simulation Study Summary

Interactive design refers to the process of developing products that are relatable, usable, and follow the expected patterns of people’s lives (Sharp et al., 2019). In the article, “Interactive Design for Audio-Visual Language of Marine Animation: A Simulation Study”, interaction design is used to create a realistic ocean simulation that makes the audience feel immersed in the setting through audio-visual equipment (Feng, 2020). The article discusses the method, advantages, design, and how interactive design is used in the process.

The interactive design method used in this study is a user-driven method that analyzes the setting, user behavior, prototyping, usability, troubleshooting, and final design (Feng, 2020). The overall goal of this method is to find the most functional design for a marine simulation. It allows the designer to focus on how the user interacts with and perceives the simulation.

The advantages listed by Feng(2020) are that interactive design pays close attention to ergonomics and uses proper animations to create an immersive experience. The interactive design method will ensure that the animations accomplish the goal of the simulation efficiently and effectively. Ergonomics are becoming increasingly popular in many industries and help identify finer details.

The design aspect of the study included the plot design, scene design, audience interaction, and spatial positioning (Feng, 2020). Throughout this process, it was important to identify areas that needed improvement. The visual aspects needed to be high quality and feel realistic. The movement of the visual elements could not be too extreme because they could make the audience feel dizzy or out of place. Any simulated activity with the audience needed to make them feel like they were actually in the simulated space. The spatial positioning element was essential to the simulation because it used sound and the audience’s perspective at any point to add to the experience. Rather than having all sound come from one set of speakers, it could come from the direction of the object represented.

Interactive design was important in this study because they followed a method to create an experience that caters to the user’s perspective. They were able to use interactive design to enhance the simulation by identifying key creative elements that enhance the usability of the simulation (Feng, 2020). The goal was to improve the simulation using focused changes to the audio-visual elements, and it was accomplished. As virtual simulation technology grows, the concept of interactive design will be important to ensure that usability is contained.

References

Feng, K. (2020). Interactive design for audio-visual language of Marine Animation: A simulation study. Journal of Coastal Research, 106(sp1), 646–649. https://doi.org/10.2112/si106-146.1

Sharp, H., Rogers, Y., & Preece, J. (2019). Interaction design: Beyond human-computer interaction (5th ed.). Wiley.

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Discussion Post 2

As the technology becomes more efficient, more powerful, more responsive, and accessible, more people will use computers professionally. Computer professionals are not necessarily the only ones who are using computers. Every person is a potential user of computer technology, and the people who are using computers can be categorized into a variety of abilities. The importance of human interaction and usability in order to take advantage of the potential of computers is one of the main factors influencing the success of information system development (Sharp et al., 2019). Although computer technology is an essential aspect of information systems, considerable challenges need to be overcome to realize its full potential. Firstly, it is essential to ensure that computers become a more indispensable and attractive element in the organization. As a result, the role of computers in achieving human-computer interaction goals may differ from the role of information systems (Sharp et al., 2019).

Computer technology provides a new capability for communication, allowing a greater level of interactivity among individuals, and making possible new opportunities for cooperation that had previously been unavailable. It is the relationship between a user’s interface and the capabilities that are offered by the system. Interactive design is the study of the interface, that is, the design that allows a user to experience a program or a part of an application (Ye & Zhang, 2021). The interactive design form is a critical factor in user satisfaction with a system. Thus, the information technology executive needs to understand the needs and design of these users. The interface is essential because it is the only way to interact with the system. This means that the user must feel as though they are in control, and the computer is the central part of the user’s work (Ye & Zhang, 2021).

Interactive designers have a strong focus on problem-solving. Interactive designers have a more robust understanding of the needs of the user. As a result, they have an eye on the user’s interests and interests rather than the designer’s. They have an in-depth perspective and a more analytical approach to user-centered design. They work on specific problems rather than general design problems. They are also less concerned with branding than the other designers in the project team or overall user experience. Interactive design allows an organization to focus on the core objectives of its mission, such as customer satisfaction and improving processes. It allows an organization to create unique, innovative products and services that meet the requirements of its clients. In addition, the interactive design enables an organization to take a longer view of its operations. For example, an organization planning for expansion might benefit from an architectural analysis that looks at the strengths and weaknesses of the existing services and the need to add more to meet new requirements (Sharp et al., 2019).

References

Sharp, H., Preece, J., & Rogers, Y. (2019). Interaction Design: Beyond Human-Computer Interaction (5th ed.). Wiley.

Ye, L., & Zhang, J. (2021, September). Research on Interactive Design of Virtual Reality Products Based on Artificial Intelligence. In 2021 4th International Conference on Information Systems and Computer Aided Education (pp. 2416-2420).

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Discussion Post 3

The role of human factors in all projects must be addressed and improved. A vital requirement of an information-dependent project is to provide the proper support. An essential step was taken to design an environment that permits users to share information quickly and openly. The idea of interactivity, that is, of a device that can make users aware of their needs, is gaining in popularity (Sharp et al., 2019). In Interactive Design, three objects or tasks are used: user-oriented objects, system-oriented objects, and other user-defined objects. User-oriented objects are generally made up of objects to which the users have rights and have to be handled as if they were part of a system. User-defined objects contain instructions that allow users to accomplish a task. Systems with some degree of complexity are the most difficult to model and represent. It is the process that gives birth to the responsive design effort. In its infancy, interactive design has its origins in responsive web design and social media design. Responsive web design focuses on the relevance of a product to an organization’s specific needs and audience. The concept is about helping users have greater control over the design of their organization’s websites. This approach is the opposite of traditional websites in that it focuses on the content as a vehicle for distribution. Rather than presenting users with hyperlinks, this approach gives them the ability to discover content by browsing (Quere et al., 2021).

Interactive design is a process of defining user needs and engaging with users through different interactive experiences. This process is one of the key drivers in the success of social networking sites. In many cases, it has turned out that more information can be generated in a shorter amount of time. Social networking sites are highly interactive. In interactive design, designers use various tools to help designers work together with a large group of users to bring about an effect. Different tasks can be performed as the user interacts with an interactive design environment. The user’s actions, gestures, and clicks can be incorporated into the design to enhance its look and feel. Business processes change constantly. They use many different technology devices and applications. These changes can be especially troublesome when they involve interactive elements. Therefore, it is not the design itself that must be successful but rather the interaction between different elements to build practical, effective, and relevant solutions (Quere et al., 2021).

Consequently, interactive design requires a deep understanding of the nature of the interaction and a well-designed interaction with complex and dynamic interactive elements. Interactive designers have a long history of working with interactive media, especially for product development. They work with user interfaces, including dialog boxes, menus, and text-based controls. In the last few years, they have become increasingly sophisticated in incorporating new forms of media into their designs. They have begun using different graphic techniques to draw complex visualizations, and they have started to use animation and 3D visualization techniques to enhance their designs (Sharp et al., 2019).

References

Quere, G., Bustamante, S., Hagengruber, A., Vogel, J., Steinmetz, F., & Stulp, F. (2021). Learning and Interactive Design of Shared Control Templates. In 2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (pp. 1887-1894). IEEE.

Sharp, H., Preece, J., & Rogers, Y. (2019). Interaction Design: Beyond Human-Computer Interaction (5th ed.). Wiley.

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